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2nd June 05.....................................................10 Players We had a few regulars missing tonight but we still managed a turnout of 10. The 3 children brightened up the atmosphere. The last couple of times the boys have been with us they have got a bit raucous but this time thanks to Dave’s supervision they were kept in check and I hope we would all agree that it was a pleasure to have them around.
There were a lot of approximately hour long lighter games played tonight. I am usually a fan of the heavier games for a Wednesday night but the games selected fit the prevailing mood well and I for one had a great time.
I am introducing a revision to the Trophy point system. I have been contemplating a change for a while. The old system awarding poor results too generously, just turning up saw you with a large number of points. This would be fine if everyone turned up for every session but that is not how it goes. If you did not turn up every week you were pretty much out of it. I want it so those who miss a session or two a month, can still be in with a shot at taking the trophy. I did not want the system to get more complicated. I want to be able to do the calculations for the results tables in my head. This is what I have decided on:
The person who comes first gets points as before equal to the game length times the number of players. The other players get half the points of the player above them with the exception that the last player gets nothing.
New Trophy Points = game length x number of players x 2 / (2 to the power of your position) Exception: Last place always gets zero points
That sounds messy as an equation but in practise it is simple.
Eg 120 minute 5-player game
Eg 40 minute 3-player game
If you come first or second, both systems award the same points, so no change there. Beyond 2nd the points awarded by the new system are less generous than we have been used to.
Niagara – 40 minutes
Richard and myself have played Niagara before. I have only played it with children and I was keen see how it stood up to more intense play. My one slight complaint is that the rules for collecting gems are not altogether instinctive. I do not see why you cannot collect a gem in the middle of a turn. This game looks great with the novel three dimensional river, solid game play and short play time, this must be a prime candidate for the Spiel des Jahres. Matt showed up after the game had started and watched. I was a splash away from the line with my 4th like coloured gem after about 20 minutes of play but along came Dave to steal it off me. Julian and myself went over the edge late into the game partly thanks to the rain dance Dave had preformed to speed up the river. Dave won by getting 7 gems.
Ra – 60 minutes
The first and second epochs were both low scoring. I probably went into the 3rd epoch very slightly ahead but no more than a point or two between us. The 3rd and final epoch was when it all happened. Richard was out of the epoch first with a good run of monuments. Matt finished up with the highest sun totals winning his first ever playing of Ra.
Carcassonne – 40 minutes
This game is seeing a lot of play at the moment. It was a new game to Matt who got a bit trampled on when scoring the end of game farmers. We did not play with the river because I don’t see it as necessary with just 3 players.
The Great Balloon Race – 30 minutes
I enjoyed playing this. The balloons bob backwards and forwards as we try to guide our own colours home and push other colours back. It is very like Ausbrecher AG which is a game that was released a couple of years earlier and must have been an influence on the design.
Pirate’s Cove – 90 minutes
Balloon Cup – 35 minutes bgg
Chaos Marauders – 90 minutes bgg
Dave told me afterwards that this game could have finished much sooner but the lads were enjoying the experience so much they kept playing even though Dave had clearly won.
The Great Balloon Race – 30 minutes
Robo Rally – 45 minutes bgg
This game was started knowing they would not have time to finish. Good fun all the same.
8th June 05.....................................................10 Players We had Duncan and John show up for their first visit. We hope to see them both again. They are Magic players with some experience at the big box miniature board games. We are all talking the same language and so I think they should both feel at home. We got a total turnout of 10.
Dave Dudley commented that the new Trophy system, like the old system, makes too much of a points difference between first and second, so a person can win a full session 5 player game and cruise the rest of the month to win. Steve says his pub quiz league award the lowest attendees points to any missing teams. I am acknowledging these remarks just to show I listen and am ignoring them because I’m a fascist who knows best. I suspect that on the whole you are happy for me to bumble on and do whatever I like, but if I do detect a common consent for change I will ultimately pay heed and succumb to the views of the collective.
In the Shadow of the Emperor – 140 minutes
I have been looking forward to playing this game for a while. John was also new to the game. Richard and Dave had played previously with 3 players. John was emperor for the first couple of turns then me for a turn, then Dave and finally back to John. Richard never put up a challenge for the top job but did just fine without it. John and I spent most of the game battling for the kingdom of Bohemia for the additional voting right. Dave took Palatine on the first turn to get a free noble. John and I got all 3 of our cities down early. I did not take in the extent to which Richard was picking up vp’s presumably by exchanging the top spot in a couple of provinces most turns. Richards understated presence at the board has helped crown him as the clubs “Games Guru” for In the Shadow of the Emperor.
Liberte
– 165 minutes
I believe Dave is putting together a report on this game which will be pasted into this slot when this e-mail hits the web site. The game was completed, unlike on other occasions, because there was no need for a rules explanation, so they could get straight into it. Julian got his first “Game Guru”.
Carcassonne – 40 minutes
Carcassonne has been played at the club more times so far this year than any other game. Mike picked up a massive 32 points from the main farm.
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